...

Steel Dungeons & Iron Dragons

Issue #138 of Polyhedron featured my second published piece, this one an article supporting the Mask of the Red Death D&D setting. It was the first of a series of four Gothic horror articles detailing ideas for the 1890’s alternate earth where Dracula, Frankenstein, and all manner of other creatures from horror and folklore are all too real. Over my many years at Wizards I tried many times to resurrect this excellent setting for games. Alas, ‘twas not to be.

...

The Venturers

I think the short story in this 1998 issue represents my first professionally published work. I called it “The Venturers,” and I remember that a halfling thief featured prominently is some sort of humorous quest that riffed on D&D tropes. But beyond that, I recall nothing.

...

“Return to Undermountain” Article Series

I’ve been a huge fan of the Forgotten Realms, and one of my favorite parts of the world is the city of Waterdeep and its sprawling dungeon, Undermountain. At the time Wizards had shifted focus onto other settings, but I kept the flame alive with a series of website articles highlighting the most infamous dungeon of D&D.

TitlePublisherContribution
“Design and Development” Article Seriess Wizards.comWriting, Game Design
Ecology of the Death KnightWizards.comWriting, Game Design
Ecology of the Fire ArchonWizards.comWriting, Game Design
Trapped!Wizards.comWriting, Game Design
Sleeper in the Tomb of DreamsWizards.comWriting, Game Design
Domain of Dread: SunderheartWizards.comWriting, Game Design
“Designing Your Own Vestiges” Article SeriesWizards.comWriting, Game Design
“Return to Undermountain” Article SeriesWizards.comWriting, Game Design
Devilish DeedsWizards.comWriting
The VenturersShadis Magazine #49Writing
Terrors of Gothic Earth  Polyhedron #148 Writing, Game Design
H.H. Holmes: America's First Serial Killer  Polyhedron #146 Writing, Game Design
Fear TheaterPolyhedron #142Writing, Game Design
Steel Dungeons & Iron DragonsPolyhedron #138Writing, Game Design
Critical Threats: Yu'thiol MansechoDungeon #95Writing, Game Design
Critical Threats: GnarlcrownDungeon #91Writing, Game Design
Ecology of the MalaugrymDungeon #206Writing, Lore Master
Demonomicon of Iggwilv: Shemeshka the MarauderDungeon #205Rules Development, Lore Master
Stocking the ShelvesDungeon #205Writing
Traps of UndermountainDungeon #201Writing, Game Design
NPC Stories: Tavern RegularsDungeon #188Writing
Head in the Clouds  Dungeon #184 Writing, Game Design
Head in the Clouds  Dungeon #184Writing, Game Design
Sleeper in the Tomb of Dreams  Dungeon #155 Writing, Game Design
Personality Traits  Dragon #427 Writing, Game Design
Skill OptionsDragon #426Writing, Game Design
Combat Options  Dragon #425 Writing, Game Design
Game Changers  Dragon #423 Writing, Game Design
Building Character  Dragon #422 Writing
Alternative Multiclass Rules  Dragon #421 Writing, Game Design
Making Race Count, Part 3  Dragon #408 Writing, Game Design
Making Race Count, Part 2  Dragon #405 Writing, Game Design
Combat Velocity  Dragon #399 Writing, Game Design
A Little Help from Your Friends  Dragon #395 Writing, Game Design
Winning Races: Shifters in the RealmsDragon #394Writing, Game Design
Magic of OldDragon #394Writing, Game Design
Star CrossedDragon #393Writing, Game Design
Murkroot Trade MootDragon #393Writing, Game Design
Winning Races: Essential ElvesDragon #392Writing, Game Design
Channel Divinity: KordDragon #392Writing, Game Design
Winning Races: Dwarves of the All-FatherDragon #391Writing, Game Design
Sweating Under a Dark SunDragon #390Writing, Game Design
Character Concepts: CorruptionDragon #389Writing, Game Design
Winning Races: MinotaursDragon #389Writing, Game Design
Channel Divinity: Tymora's LuckDragon #388Writing, Game Design
Winning Races: RevenantDragon #387Writing, Game Design
Warlock Basics  Dragon #384 Writing, Game Design
Channel Divinity: Mielikki  Dragon #384 Writing, Game Design
Channel Divinity: Melora  Dragon #381 Writing, Game Design
Know Your Role: DefenderDragon #381 Writing, Game Design
Explore Airspur  Dragon #377 Writing, Game Design
Playing Revenants  Dragon #376 Writing, Game Design
Keepers of the Celestian Order  Dragon #375 Writing, Game Design
Character Concepts: Arcane OptionsDragon #374 Writing, Game Design
Secrets of the City Entombed  Dragon #372 Writing, Game Design
Delving into Dungeon Delve  Dragon #372 Writing, Game Design
Sunderheart, the Funeral City  Dragon #368 Writing, Game Design
Trapped!  Dragon #366 Writing, Game Design
Ecology of the Fire Archon  Dragon #361 Writing, Game Design
Ecology of the Death Knight  Dragon #360 Writing, Game Design
The Core Mechanic  Dragon #360 Writing, Game Design
The Ties that Bind  Dragon #341 Writing, Game Design
The Name of the Game  Dragon #326 Writing
Earning XP  Dragon #325 Writing
Second Best  Dragon #324 Writing
The Scoop on Gamer Life  Dragon #324 Writing
Dragon Unleashed  Dragon #323 Writing
In the Beginning There Was Darkness  Dragon #322 Writing
Please Pass the Ketchup  Dragon #321 Writing
For Love of the Game  Dragon #320 Writing
The Better Part of Valor  Dragon #319 Writing
I Scry  Dragon #319 Writing, Game Design
All Aboard the Crazy Train  Dragon #318 Writing
Playing Different PCs  Dragon #317 Writing
Shaken, Not Stirred  Dragon #316 Writing
Campaign Classics  Dragon #315 Writing
Changing Nature's Design  Dragon #311 Writing, Game Design
Four Score and 7d6 Ago...  Dragon #309 Writing
Beasts of the Battlefield  Dragon #309 Writing, Game Design
Meter and Measure  Dragon #301 Writing, Game Design
Parrying FeatsDragon #301Writing, Game Design
Vanderbolt the First  Dragon #299Writing
Mortar and Stone  Dragon #295 Writing, Game Design
The Little-Lympics  Dragon #291 Writing, Game Design
Playful Phoenix Fist vs. Four Scholars Boxing  Dragon #289 Writing
Silent Warriors  Dragon #289 Writing, Game Design
Reel Heroes  Dragon #280 Writing, Game Design
Age Before Beauty  Dragon #279 Writing
How To Create a MonsterDragon #276Rules Development

Get in touch!